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Project Wilmink - Part 1

I'm currently working on a big project together with a multidisciplinary team in my study. Our assignment is to recreate a theatre venue and gamify the location. My role for the project is the 2D artist. I have created 3D models of most of the areas and I also sketch out other locations as well. Besides that I have also written a devlog which talks more about my responsibilities and workflow. You can find the website and the link down below.

https://vostrenkoff.github.io/UITrouble/

The final rendered background for the front entrance.

The final rendered background for the front entrance.

Before starting on making assets I wanted to try and find the exact style that we wanted to have for this project.

Before starting on making assets I wanted to try and find the exact style that we wanted to have for this project.

First iteration of what a house in our specific style would look like.

First iteration of what a house in our specific style would look like.

Second iteration, improving the stylization.

Second iteration, improving the stylization.

Third and final stylization, this is the style that we want to have for the project.

Third and final stylization, this is the style that we want to have for the project.

Another building in our new style.

Another building in our new style.

I also did some 3D work for certain areas to help with perspective and consistency.

I also did some 3D work for certain areas to help with perspective and consistency.

I made a big theatre hall in 3D. I'm currently creating a 2D art based on this 3D model but it's still in production.

I made a big theatre hall in 3D. I'm currently creating a 2D art based on this 3D model but it's still in production.